Happy 2019, everyone! To kick things off, here's a few quick teasers of what's to come this year. Enjoy! (Click "Read More" to view.) Main / Coming Soon Early Works-In-Progress / Ideas And with that, there's a little window into some of the things I've been working on. Note that I do not yet have exact release dates for any of these; however, all of the ones shown under "Main / Coming Soon" will arrive in due time (not too long from now, if everything goes to plan). (Additionally, much of the stuff shown under the "Early Works-In-Progress / Ideas" section is just that: a work-in-progress / idea, and most of them need a fair bit of work before they would be ready to release -- that is, if they were even to get far enough to be released. Some will, some won't, but the ones that do will likely come later.) However, there is something I have a release date for -- the third major update to the Dakka Improvement Project, as it has already been released! (Er, technically, it's been out since the 25th of December, but... eh, who's counting?) This update contains a total of 17 new vehicles for the pack, as well as 6 optional add-ons and a whole slew of important updates/fixes. Check it out! (Note: I will put out a more formal/detailed post about this in the coming week-or-so. For now, the full list of changes can be found on the project's Github repository.) Also, don't worry -- I haven't forgotten (and won't forget) about my older content! Much of that is still in the process of being updated (although, I am admittedly a little behind on that), and I would like to continue supporting as much of my older content as possible going forward -- though, there is only so much I can do, especially as more stuff - both on my-and-WG's ends - gets released. (I am but one person, after all!) To keep track of these updates in real-time, have a look at my Github page. (And yes, I will be putting together another set of Update Notes in the not-so-far-away future.) (On a related note, anything which isn't planned to receive updates going forward is denoted by "legacy" status. This will primarily only apply to a few of my earliest skins [i.e. the Rhm. Skorpion G "Zerstörer" or Captured 59-Patton] / unfinished mini-packs [i.e. IDF Grey, at least for now], and / or anything that is in need of a complete, from-the-ground-up overhaul to work properly in the current version of the game [i.e. the "Achilles" Covenanter], and may be temporary for certain items [such as said Covenanter skin, since I want to get that up-and-working again at some point].) Anyway, I think I should probably go catch up on some sleep now. (Staying up for New Year's was fun, but going to sleep at 2 in the morning was not!) Hope you guys enjoyed that little (okay, maybe a little more than "little") sneak peak, and best wishes to all of you for the new year ahead. :) Stay tuned for more (as always), and Glückliches neues Jahr!
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