"The tank of tomorrow is here today."
Inspired by Chrysler's history in the automotive world. (Little-known fact: they designed more than just big, weird tanks! Only a little bit though; they weren't exactly huge or anything. Certainly not enough to make both cars and tanks simultaneously. Oh wait.)
Includes separate versions for the Chrysler K & Chrysler K GF.
"Vite. Agile. Furtif...? Non, stylé. C'est la Voiture."
Look familiar? This is based on an official wallpaper by Wargaming, put out in late February on the World of Tanks portal. What better way to stand out on the battlefield than to roll up with your shiny new wheels? Let your presence be known!
Includes versions for both the Panhard EBR 75 (FL 10) and Panhard EBR 90. Check it out!
Huh, these are some peculiar photos... why a picture of that tractor, of all things, and from so far away? What's with all the mess on the road? And why's someone hiding in the bushes? I wonder what they could mean... Let me know what you think; I could use some help figuring these out... ;)
Check them out!
My first new mod of 2019 has been released, in the form of a remodel for another Swedish vehicle -- the Strv Leo! This was done based on a suggestion (I believe by Fett713?) to add a stowage box to the Leo's turret, which I received a while ago (but never quite got around to finishing. Until now, that is!). This remodel represents a hypothetical "battle-worn" version of the vehicle, which has been dubbed "Slå Hårt" ("Strike Hard") by its' crew. Check it out!
Happy 2019, everyone!
To kick things off, here's a few quick teasers of what's to come this year. Enjoy!
(Click "Read More" to view.)
Fixes for Update 1.2 are on their way -- and the first wave of them has arrived! I have gone through and updated all of my non-legacy skin packs to fix the issue which caused textures to incorrectly render in battle. These updates apply to the following mods:
*Important Note: If you currently have previous versions of either the Chinese Military Green or Brown Drab packs installed, then you will need to uninstall the old version before updating, as the mod has been migrated to .wotmod format.
Currently, I am planning to roll out these updates in three waves. The first, which is already out (shown above), focuses on fixes for my skin packs, while the second (next) wave will focus on fixing my vehicle skins and mods / remodels, as they are also in need of updates (both in order to fix the rendering issues mentioned above and to bring the vehicles' XML scripts up-to-date with to the current versions [as they have since been changed rather extensively]). The third (and final) wave will focus on new releases and content updates, but that will happen a bit later.
For now, hope you enjoy! If you happen to encounter any bugs, let me know and I'll have a go at squashing them. Thanks for your patience, and stay tuned for waves 2 - 3!
P.S.: For a full list of changes, check out the Github pages for each pack. I will be posting a full set of Update Notes after the next wave is released, so that everything will be in one place.
Quick Update (29 Aug): Whoops! It's been so long since the last set of Update Notes (and update to WoT, now that I think about it) that I originally forgot to include the change notes from 19. June - 18. July! Not to worry, though -- I've gone through the post and added all the missing stuff. Now, back to our regularly-scheduled programming!
Welcome to another installment of Update Notes -- except this time, things are a little different!
In an effort to simplify things on both sides, I have decided to (slightly) modify the format of these Update Notes posts going forward. To start with, mod releases will now have dedicated posts of their own (as seen with the two most recent releases -- Strv S2 "Överlevande prototyp" & the Polish Gray-Green [Szarozielony] pack), while the Update Notes posts will be solely for... well, update notes. (That, and the titles will be vastly simpler as well, since the old ones were getting a little ridiculous.)
Anyway, without further ado, here is a complete list of all the changes since last (19. June - 29. August, 2018).
Important Note: As I mentioned in my thread a couple weeks ago -- if you use the customization fix for any of my recolor packs and have not yet updated your default_colors.xml file since 3 August 2018, you will need to download the latest version of the file and repeat the process again (or follow the tutorial in the aforementioned thread to add the Polish nation to the existing file). Apologies for the inconvenience.
A new recolor pack has been released, this time in preparation for Update 1.1 -- Szarozielony, a semi-historical gray-green color for Polish vehicles! This pack includes skins for all Polish vehicles (excluding the Pudel, for hopefully-obvious reasons), custom carousel/tech tree icons to match, and an optional add-on to replace the default Polish emblem. Check it out below!
Note: While this may seem a bit early for a release (considering the nation isn't even out on the live server as of yet), this pack still works in the current version of WoT (18.104.22.168), as it also includes both the 50TP prototyp (with support for the "Winged Hussars" style set) and TKSz nkm 20A (this year's anniversary gift vehicle). If you install it in the current version, you will not need to redownload it when 1.1 is released -- all you'll need to do is move it to the correct version folder within <Your WoT Directory>\mods\, as the rest of the vehicles will already have the files required for the recolor to work.
Anyway, hope you enjoy, and as always, happy tanking!