The original Dakka Improvement Project. Adds more dakka (machine guns etc.) to a large selection of vehicles in World of Tanks.
IMPORTANT NOTE
This pack will mainly receive maintenance updates going forward, though a few vehicles may be added here-and-there. For most of the actual new content, check out my new "Dakka Plus" pack -- most new vehicles will be added there instead, and with more than just extra dakka!
Contents / Features Download Located Below
INCLUDED: 127 TOTAL VEHICLES + 15 ADD-ONS (as of version 8.0.0):
China: Type 64 with DShK, 59-Patton with no spotlight over gun
France: leFH18B2 with opened rear superstructure doors, EBR 75 FL-10 with .50-cal
Italy: P.43 Bis, P.43 Ter, & P.44 Pantera with alternative "late-model" MG 42/59 machine guns (unhistorical)
Poland: 45TP Habicha with alternate (simplified) DShK mount
UK: Centurion 7/1 with standard cupola-mounted .30-cal MG (same as Centurion Mk1/Caernarvon)
USA: T78 'Federalist' 3D style with roof-mounted .50-cal (replaces stock .30-cal), T30 with roof-mounted MGs only (no spare .50-cal on turret rear)
USSR: T-34-85M with alternate MG (DP-28 LMG), KV-85 (with DShK MG), T-54 ltwt. with twin-KPV mount (from Obj 705A), T-103 with 'Granite' ZPU-2 machine gun platform (from IS-7 3d style)
IMPORTANT NOTES:
Any included vehicles, which have oscillating turrets (i.e. AMX 13 105, Kranvagn, etc.) may not display large projection decals correctly (due to limitations I have not been able to work around yet). Everything else (paint, standard emblems, inscriptions, camouflage, etc.) works as intended, however.
This pack will mainly receive maintenance updates going forward, though a few vehicles may be added here-and-there. For most of the actual new content, check out my "Dakka Plus" pack -- most new vehicles will be added there!
IMPORTANT: Not every vehicle shown below; see the above list!
NOTICE (6. Aug 2019): Turns out taking preview images for every single vehicle (being that there are over 100 vehicles included) can be rather troublesome / extremely time-consuming. (Who would've thought?) For the time being, you will have to see most of the Dakka in-game on your own. My apologies.
However, here are some some random images from various releases below, if you'd like to check them out:
China: Type 58
France: AMX 13 57 / GF
France: B-C 12 t
France: AMX 13 90
Germany: Pz. IV H
Italy: P.43 bis (alternate version shown, included as add-on)
THE DAKKA IMPROVEMENT PROJECT HAS NOW BEEN SPLIT INTO TWO SEPARATE PACKS! This one (now known as the Legacy version) will include the bulk of the existing content, while the newer "Dakka Plus" pack will contain all of the new content going forward.
The more complex remodels have been separated from the much larger set of simple models (the ones which simply add a machine gun and nothing else), for a number of reasons:
For smaller filesize/ease of downloading;
To allow me to focus more on the newer, more feature-rich Dakka-Plus-style content without having to continually re-upload the main pack (as this is both time-consuming and uses quite a lot of excess bandwidth);
To avoid the issue of newer content - which features more equipment than the original set of models + takes quite a lot more effort to make - getting lost amongst the sheer volume of older vehicles. (This was already becoming noticeable as recently as Update 7.0);
Likewise, to allow for the newer content to be easier to find/download. A product of the above issue was that if someone wanted a specific model from the pack - say, the Jagdtiger with additional equipment - they would have to download the entire almost-a-full-gigabyte-large pack just to get it, which was far from ideal.
As such, a number of existing vehicles have been moved to the new pack. Do not fret -- these vehicles are still available, just as part of a separate pack (which will take the place of the old one when it comes to new content updates). Between the two packs, NO REMODELS HAVE BEEN ENTIRELY REMOVED. Any remodels which are no longer included here are now in Dakka Plus!
Furthermore -- no, the Legacy pack is not being abandoned. I will attempt to maintain it to continue working with the latest game versions as best as I can going forward. However, as mentioned above, more of my effort will be going into making new content for the new Dakka Plus pack.
A few vehicles from the above list had their add-on versions replace their standard versions in the Legacy pack (meaning, they have not been entirely removed from this pack). These are as follows:
As such, a total of eight (8) vehicles are no longer included in this pack. As mentioned earlier, THESE ALL STILL EXIST -- they can simply be found in the Dakka Plus pack.
The Legacy pack now has an updated total of 127 VEHICLES + 15 ADD-ONS.
A number of shared textures which some older vehicles used for their added machine guns have been consolidated into one core .wotmod file. This has been done to reduce the overall filesize of the pack, as well as to hopefully reduce in-game resource overhead a bit.
These vehicles have also received an update to their .model files, which allows for their stock LoDs to be loaded at long distances from the player's view. This should allow for the game render far-away vehicles with a bit less of a performance hit on lower-spec systems. At the same time however, the distance at which these LoDs load in has been set to hopefully prevent the added machineguns/etc. from disappearing within observable distances.
Several of these vehicles have been updated slightly beyond the above changes.
NEW VEHICLES (2): As stated above, most of the new vehicles slated for this update can be found in the new "Dakka Plus" pack. While this is not necessarily the final content update for the Legacy pack, new content will primarily release in the "Dakka Plus" pack instead. However, there have been a couple of additions to this pack nonetheless:
🇬🇧 UK: Centurion I "A Mari Usque ad Mare" 3D Style
🇺🇸 US: ASTRON Rex 105 mm
OTHER CHANGES:
ITA: Corrected minor mesh smoothing issue with Rinoceronte turret periscope
POL: Moved rear-facing MG (addon) version of CS-59 into the standard pack from addons, since the original version was moved to Dakka Plus
USA: Moved single-MG (addon) versions of AE Phase 1 + T28 HTC into the standard pack from addons, since the twin-MG version was moved to Dakka Plus; reverted to original version of M48A5 Patton (newer version with cloth mantlet cover + no spotlight was moved to Dakka Plus)
USSR: Fixed camo scaling on IS-3A + ST-I turret MGs; moved single-MG version of IS-7 into the standard pack from addons, since the version with the extra bag was moved to Dakka Plus
Misc: Corrected LOD issues with several vehicles' turret models, which caused them to disappear at close distances; corrected internal mod descriptions for vehicles fitted with Ckm typ C (14TP, 25TP, 40TP, T-34-85); IMPORTANT: mod folder has been renamed to "CWW-Legacy-Dakka-Improvement-Project" for load order reasons (vehicles included in the Dakka Plus mod should take load priority over their Legacy counterparts).
Version 7.0.0 (3 Feb 2021)
IMPORTANT NOTE: Several vehicles which were added in this update have now been moved to a separate mod -- Dakka Plus. See the v8.0.0 changelog above for details.
USSR: IS-7 (Alternate without stowed DShK bag [only raised KPV])
OTHER CHANGES:
UK: Added missing crashTileMap (absent by default) to Manticore gun model
USSR: Relegated KV-85 to addons in order to help visually distinguish from KV-122 / Object 244 in battle
Version 6.0.3 (19 Dec 2020) OTHER CHANGES: - Corrected issue which caused camo to display on VK 30.02 DB and Panther Vampir optics, when it was not supposed to
Version 6.0.2 (8 Sept 2020) OTHER CHANGES: - USA: Corrected M6A1 turret AOs to fix display of decals
Version 6.0.1 (16 June 2020)
ADDITIONAL NEW VEHICLES (1):
USSR: SU-130PM
OTHER CHANGES:
Germany: Jagdtiger (remade using parts from Panzerschiff 3D style), Nashorn (fixed missing face on left MG mount + cover plate AO)
USA: XM551 Sheridan (fixed incorrect g_detailUVTiling in visual file)
Version 6.0.0 (16 June 2020)
MAJOR OVERHAUL: Revisited all 140+ included vehicles/addons, fixed display of projectionDecals (wherever possible)*, optimized internal file structures, extensively reworked some existing vehicles.
France: EBR 75 FL-10 (introducing as optional add-on due to an issue affecting display of large decals on turret)
USA: T78 (separated 3D style from main .wotmod; replaces .30-cal M1919A4 with .50-cal M2HB)
USSR: T-34-85M (alternate version with roof-mounted DP-28 LMG), T-103 (with 'Granite' twin-KPV machine gun platform [from IS-7 3d style])
OTHER NOTABLE CHANGES:
Czechoslovakia: Škoda T 27 (added ammo drums + rifle stowed on side turret)
France: AMX 13 90, AMX 13 105 (consolidated .50-cal MG mount into one texture/primGroup)
Germany: Nashorn (made some adjustments to visual mesh, replaced left MG model, consolidated MGs and mounts into one texture/primGroup)
UK: Centurion 7/1 (added FN MAG in addition to existing .50-cal), Caernarvon (corrected some mesh issues)
USA: TL-1 LPC (Added second M60 MG + spare ammo box, revised positioning of original MG), XM551 (consolidated MGs and mounts into one texture/primGroup, corrected camo scaling on MG shield, corrected some minor mesh issues)
USSR: IS-2-II / IS-3-II (Fixed bounding box size), KV-1 (Fixed incorrect technical mod ID, which caused conflict with another vehicle)
Misc: Updated add-on folder names to better describe each option; [internal] added more detailed identifiers to some vehicles' mod names
*Unfortunately, most vehicles with oscillating turrets do not display projectionDecals correctly. Because of this, display of these decals on the gun models of the following vehicles has been temporarily disabled: AMX 13 57, AMX 13 90, AMX 13 105, AMX 50 120, B-C 12 t, Emil I, Emil II, Kranvagn, Manticore, T54E1, T69.
Version 5.0-5.1 (27-31 January 2020)
NEW VEHICLES (16):
China: 59-Patton
France: FCM 50 t
Germany: Panther, VK 30.02 DB (Vampir optics, no machine guns), VK 75.01 K
Italy: Progetto M35 mod. 46 "Safari Corazzato" 3D style
USSR: T-103 with 'Granite' machine gun platform (from IS-7 3d style) [note: included as add-on due to third-person visibility issues as a result of the turret + platform height]